Wednesday, October 27, 2010
Ready to try to make games!!!
I'm getting kind of board of just playing games and just not doing much. I guess I'm not doing what I'm suppose to do but I don't know what to do everyday?!?! I just wanna make a game!!!
Monday, October 25, 2010
What i'm working on in globaloria right now...
Right now i'm working on drawing out my game. I'm working on trying to draw pictures of what my game will look like and it is very very confusing and so hard!!!
Wednesday, October 20, 2010
Tuesday, October 19, 2010
Thursday, October 14, 2010
wiki playing to learn
PLAYING TO LEARN: Review 2 Games
Making a good game is hard. Making a good game that teaches the player something is even harder! Think about how these games use the play experience to teach a learning concept. Write a detailed review (not just short answers) of two games.
GAME REVIEW #1: MOST EFFECTIVE Learning Game
- Name of the game that taught you the MOST about its learning topic:Bullseye
- What social issue or educational topic does the game explore?It's just a fun game.
- What can you learn from this game?How to shoot a bow.
- What game genre is it?Sports. Do you think this genre is a good choice for creating a learning game?Not really. Why or why not?Because you don't learn nothing about like school.
- Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) Yeah. It helps you learn how to shoot a bow at a board.
- Usability Analysis (Is it clear what you need to do as a player? Does it work well?)Yeah it's clear what you need to do. Yeah it works good.
- Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? I wouldn't change it.
- List 2-3 things that you would like to learn how to do (in terms of functionality, design or content)I would like to know how to make a game where you shoot animals with a bow or gun.
- Name of the game that taught you the LEAST about its learning topic:Medical Mysteries
- What social issue or educational topic does the game explore?I guess medical things.
- What can you learn from this game?Noting.
- What game genre is it?Adventure. Do you think this genre is a good choice for creating a learning game?No. Why or why not?Because nothing actiony is happening.
- Design Analysis (Does it look good?No. Does it clearly illustrate the issue or learning concept?)Sort of.
- Usability Analysis (Is it clear what you need to do as a player? Does it work well?)No.
- Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better?Better drawings.
- List 2-3 things that you would like to learn how to do (in terms of functionality, design or content)I wouldn't.
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